SWISS HACKNSLASH THROUGH 13. CENTURY. FIGHT FOR THE MONEY: KILL & PLUNDER!

SWISS MERCENARIES 2.0 – MAKING OF

This Swiss animation driven hack'n'slash is currently being produced in a 14 days long workshop at the Gamelab. It is the follow-up workshop from last year summer (starting on August 1st) where Swiss Mercenaries was created in roughly 22 days. The team is partly old, partly new, under the new lead of producer Sebastian Tobler. This workhop's focus lies on brushing up the animation, condensing the levels, consolidating the tutorial, and more – shortly: making the already pretty cool game even better, even more mainstream, and more fun! 

Follow us during the next two weeks on Twitter or on this webseite and get the scope!

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